Patch 3
The last time I entered "Improve My Game Jam," I worked until the very last moment. Unsurprisingly, this resulted in launching with a devastating, catastrophic bug caused by literally 3 characters that were misplaced in unfortunate ways. That, in turn, resulted in people thinking Dream Warrior was a one-joke game. I'll have you know that there are at least two jokes here, maybe more!
This time I'm doing something a bit different: I'm not working until the deadline. In fact, I'm calling this update "Patch 3," which may well be the final patch. We'll see.
Anyway, since the last time around, I joined another, similar jam with Patch 2. That's the map update, which was pretty neat if I do say so myself.
As for Patch 3, the following changes were made:
- QoL: Combat is much faster! I found some workarounds to allow considerably less clicking to advance combat phases.
- Content: The Lady of The Lake has a quest for you.
- Content: A shady Dealer, who is the only source of a mysterious new item, "X."
- Content: A vile Beggar.
- Content: Several new skills. Also new things to do with old skills.
- Content: A new special weapon, the Square Hammer.
- Content: The subtle effect of terrain slowly transforming from gentle and green to horrible is now far less subtle.
- Content: Literally no one thought to mouseover map nodes, so the title attribute was doing very little to explain them. There's now a fairly obvious button that serves the same purpose.
- Balance: The Drunk class now starts off stronger, but gains less stats per level. It has approximately the same stats at level 5 as before, though.
- Balance: Mild buff to Cheers ability, based on what someone assumed it did. It was a good idea.
- Balance: The Goth class can now use a subset of special weapons.
- Assorted bug fixes, text fixes, and other stuff I don't remember.
There are still a few things I wouldn't mind doing in Dream Warrior. There are, unfortunately, many other things that I need to do outside of Dream Warrior. I'm reasonably pleased with this game, and it was a great deal of fun to make. I just can't justify spending time working on something that only I play. If you a member of that ultra-select group of Dream Warrior Enjoyers, I salute you and send profuse thanks.
Files
Get Dream Warrior
Dream Warrior
Not everyone can be the hero. You, for example, are the town drunk.
Status | Released |
Author | Robert from High Tower Games |
Genre | Role Playing |
Tags | 8-Bit, Comedy, JRPG, Pixel Art, Retro, Roguelite, Singleplayer, Text based |
More posts
- Patch 1: Endless Mode and Control Update52 days ago
- Media Roundup & Patch ZeroAug 07, 2024
- Meet the ClassesAug 02, 2024
- Changes to Dream WarriorJun 17, 2024
- Watch this spaceMay 29, 2024
- Tiny QoL PatchMar 17, 2024
- Patch 2Mar 15, 2024
- Patch 1Feb 02, 2024
- Jam PostmortemJan 02, 2024
Leave a comment
Log in with itch.io to leave a comment.